The Next Generation of World Models


Rudina Seseri

Last year, I discussed a class of AI known as a “world model,” an AI architecture that builds an internal representation of its surroundings to predict outcomes and guide decision-making, often bridging the gap between physical and digital worlds. Since then, the space has evolved at an exponential rate: Google DeepMind Mind announced Genie 3 last fall, Fei-Fei Li’s World Labs released Marble, Yann LeCun released LeWorldModel last month, and NVIDIA AI has further expanded its Cosmos world model.

In addition to new iterations of these models, some companies have also made acquisitions to continue advancing their technology, including Google, who acquired Glasswing Ventures’ portfolio company Common Sense Machines. We invested in CSM’s technology back in its seed round in 2020 because we saw the potential value in technology that helps to translate 2D into 3D models.

At the same time, world model development has not come without its challenges. I previously noted that overspecialization, complexity, and transparency are world models three largest limitations. I am excited to discuss Genie 3 and how it has evolved including in its recent announcement in May of this year because two of these limitations, overspecialization and complexity, are beginning to be addressed. These advancements are crucial in the path to making world models more viable and accessible in their use of training agents.

🗺️ What is Genie 3?

Genie 3 is a next-gen world model developed by Google DeepMind. Given a simple text prompt, it generates dynamic, explorable environments that a user can move around in and manipulate in real time. There is no hard-coded physics engine underneath. Instead, the system learns physics entirely through self-supervised learning, ingesting huge quantities of unlabeled video and developing its own internal model of how objects move.

While predecessor models (such as Genie 2) could sustain a generated environment for only seconds before falling apart, Genie 3 retains visual memory for approximately one minute and supports session lengths of several minutes, which is long enough to run meaningful training scenarios. It runs at 24 fps, about the speed of the average film, and its environments respond to user input in real time. The interactivity is an emergent property of the model’s training, not from any sort of explicit 3D modeling or scene reconstruction. DeepMind’s recent acquisition of CSM has helped bring that complementary capability directly into the team, and points toward where world models are heading next.

🤔 Why does Genie 3 matter, and what are its limitations?

For years, general-purpose AI has struggled with understanding “consequences.” An agent that can act in the real world, such a robot in a factory, needs to understand what happens when it does something, and that knowledge has historically needed to be acquired across a varied range of environments and tests. Providing that at scale has required physical hardware, which is expensive to build and slow to iterate. Genie 3 completely changes the economics involved by reducing the infrastructure required to achieve this training. By enabling AI agents to act inside generated worlds and observe how those worlds respond, it gives AI a place to learn causality without touching the real world, bringing us another step closer to AGI.

  • Simplicity: Now that Genie 3 is available to Google AI Ultra users, a subscription service where all complex computing runs on the cloud, the operating hardware required for world models has been reduced down to a standard laptop.
  • Accessibility: Genie 3 unlocks a training ground for agentic perception learning, when an agent learns to understand what a set of data points or pixels translate into physically. This capability was further bolstered through Google’s acquisition of CSM and indicates where world models will continue to develop.
  • Lower risk of overspecialization: Since Genie 3 is following the guidance of users based on prompts, this decreases the model’s potential of overspecializing, i.e. building hyper-targeted point solutions instead of holistic workflows.

That said, Genie 3 still has limitations that will need to be addressed for broader world model development and for specific industry use cases:

  • Memory span: A session can hold together for a few minutes, but not for hours. This is a ceiling for agent training, where many useful tasks occur over longer periods.
  • Multi-agent interactions: DeepMind notes that modeling interactions between multiple agents accurately is an ongoing research challenge.
  • Depth of knowledge: While DeepMind envisions Genie 3’s use to be for enterprises, the level of industry specificity that is required for high-impact use cases, such as industrial manufacturing, have not been reached yet by Genie 3 in a product sense.

🛠️ Applications of Genie 3

Genie 3’s strengths are best suited for use cases that require an agent to simulate, predict, and plan before acting in a real-world environment, such as:

  • Agentic training: Companies can create a workplace scenario to help train agents. This training also can be prompted to add different variables (e.g., envisioning flammable objects near a welding site, ruptured pipe on a construction site, etc.).
  • Autonomous vehicles: Robotics and autonomous vehicle teams need vast quantities of varied scenarios that are too expensive, dangerous, or rare to gather in the real world. Genie 3 offers a path to generating those scenarios from text and for these scenarios to be tested at real locations.  Google currently leverages Genie 3 to train its Waymo robotaxis.
  • Space planning: Genie 3 unlocks the ability to create a quick view of how a potential space can be used. This will enable businesses to better plan the use of their office or warehouse space.

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